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Hegalia

Pest Control Island

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This article is about area. For the minigame, see Pest Control.
Pest Control
Unknown Pest Control Island Unknown
Unknown

IntroductionEdit

Pest Control Island is the island which plays host to Pest Control. It is south of the Void Knights' Outpost which can be accessed by the boats at Port Sarim.

File:Pestcontrolisland.png
The island has 3 different doors which head towards the middle of the Pest Control arena. The area is under control by the Void Knights, who are a type of knight which does not have very expensive armour, but instead, clothes of worship. In the Pest Control minigame, the island is transferred into a battle zone for the players.

Why it came to beEdit

The Void Knights discovered this island full of pests, which now named the mini-game which takes place on it, Pest Control.

RulersEdit

Pest ControlEdit

For more information, go to the Pest Control article.

Pest Control (often known simply as PC) is a co-operative members-only combat-based activity. Players must defend an NPC (non-player character) known as the Void Knight from an onslaught of monsters, while at the same time destroying the portals from which the monsters spawn.

The activity is played in the name of Guthix to retain balance in the world, which may be disrupted by an influx of monsters invading islands in the south of the world. It is run by an order of Guthix known as the Void Knights. Players board landers, which transport them to islands under invasion. The activity is divided into three landers; access to each lander is determined by combat level. The official worlds for this activity are 53, 69, 115, and 144. Having played at least one game of Pest Control is a requirement to complete the quest Quiet Before the Swarm.

This is a 'safe' activity. Players who die keep their items, respawn on the lander, and can rejoin combat immediately. In addition, Life points, Prayer points, the Special Attack bar, and run Energy are fully restored at the end of each game. All stats are restored to their normal levels at the end of each game. This means that stats boosts of various Potions like Super sets do not carry over from game to game. This make using these potions somewhat expensive, as each game will require a new dose from each potion.

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